Programming insights to Storytelling, it's all here.
It's been a year since I left my previous job and everyday there are so many lessons I learn. I wanted to take the time to write about each of them, but they come in faster then I can type. Remember in the programming world, it is one thing to write about software, it is a whole other to write software.
You can only learn from your own mistakes. I think everyone can agree with that. However, no one wants the people that make mistakes in their team.
Mp3 is not free. I am reminded of this every time I update Audacity. What do I mean by not free? Well you need to buy a license to use the encoder in your application. We don't think about it because we are usually on the consumer side. But the good news is, this restriction expires on September 2015. And what happens when it does?
My little niece will do whatever it takes to stay up as late as possible and wake up on the first light of day. Her reason? She doesn't want to miss a second of the day. She wants to be there when everything happens. At night, her eyes will be closing but when asked if she is sleepy, her answer is always, No! Followed by a sudden burst of energy.
Even if you know the rule, you will still be frustrated. The first hundred hours are full of surprises, full of confusion, full of frustration. No matter how many times I start learning new things, I have a hard time dealing with this frustration. But that's ok.
In a programming environment like PHP, there are chances you are dealing with strings all over your code. Whether it is to throw an error, or simply notify your users of something that happened, you have to send text messages as strings.
Programming, or coding, is marketed as the skill you need to build the next big thing. Although it can be true, we can say the same about fishing. By learning how to catch fish, you get to put food on the table. You can also become the dedicated fisherman company in a small town, raking in millions of dollars.
Today, anything that is not instant is not worth it. The title of the book is "Don't make me think!" If you make me think than you are doing it wrong. Not to say that intuitive design is bad, but if done wrong it can be a direct contributor to the microwave mentality.